#include <activepoint.h>
Public Attributes |
Time | time |
| Time of the activepoint.
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int | priority |
| Priority.
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bool | state |
| Does this activepoint turn the entry on, or off?
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Additional Inherited Members |
static const UniqueID | nil () |
Constructor & Destructor Documentation
synfig::Activepoint::Activepoint |
( |
const Time & |
time, |
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const bool & |
state, |
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int |
p = 0 |
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) |
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inline |
synfig::Activepoint::Activepoint |
( |
| ) |
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inline |
- Todo:
- Should priority be initialized here, or elsewhere? This avoids a valgrind warning for now.
Member Function Documentation
bool synfig::Activepoint::operator< |
( |
const Activepoint & |
rhs | ) |
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inline |
bool synfig::Activepoint::operator< |
( |
const Time & |
rhs | ) |
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inline |
const Time& synfig::Activepoint::get_time |
( |
| ) |
const |
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inline |
void synfig::Activepoint::set_time |
( |
const Time & |
x | ) |
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inline |
bool synfig::Activepoint::get_state |
( |
| ) |
const |
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inline |
void synfig::Activepoint::set_state |
( |
bool |
x | ) |
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inline |
int synfig::Activepoint::get_priority |
( |
| ) |
const |
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inline |
void synfig::Activepoint::set_priority |
( |
int |
x | ) |
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inline |
const etl::loose_handle<ValueNode>& synfig::Activepoint::get_parent_value_node |
( |
| ) |
const |
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inline |
void synfig::Activepoint::set_parent_value_node |
( |
const etl::loose_handle< ValueNode > & |
x | ) |
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inline |
int synfig::Activepoint::get_parent_index |
( |
| ) |
const |
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inline |
void synfig::Activepoint::set_parent_index |
( |
int |
x | ) |
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inline |
Member Data Documentation
Time synfig::Activepoint::time |
int synfig::Activepoint::priority |
bool synfig::Activepoint::state |
The documentation for this struct was generated from the following files: